1. Sculpt and make head sculpt in Blender Repto in Maya - imported into blender for mesh combination onto the body Face gets heavily tweaked using sculpt tools for more defined creases in parts of the face Full body with already made clothing from previous model version Starting on the hairs, added eyeball, eyelashes - no body textures Phase 1 - Face body textures with slight tweaks on her face mesh Phase 2 : textures Phase 3 - texture is done but not really hair made RIGGED! but everything still needs to be finalized with texturing