1. Sculpt and make head sculpt in Blender
Repto in Maya - imported into blender for mesh combination onto the body
Face gets heavily tweaked using sculpt tools for more defined creases in parts of the face
Full body with already made clothing from previous model version
Starting on the hairs, added eyeball, eyelashes - no body textures
Phase 2 : textures
Phase 3 - texture is done but not really
RIGGED! but everything still needs to be finalized with texturing

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